• Pierre Alexandre

Game Anim: Video Game Animation Explained

AZRI RIG illustration - a free to use rig for non-commercial purposes

The book Game Anim: Video Game Animation Explained by Naughty Dog's animator Jonathan Cooper is now available online. If you're looking to learn about game animation or deepen your knowledge on the subject, you might want to take a look at this book written by a 18+ years experienced animator in the gaming industry (Mass Effect, Assassin's Creed, Uncharted 4...).

The author : " What makes the difference between great video game animation and the purely functional, and how does this relatively new medium of nonlinear animation creation differ from the more traditional fields of film and television?

This book demystifies the animation side of game development, explaining every step of the process while providing valuable insights and work philosophies for creating the best possible game animation for beginners and professionals alike.

Taking readers through a complete game production, GAME ANIM: Video Game Animation Explained provides a clear understanding of expectations of the game animator at every stage, featuring game animation fundamentals and how they fit within an overall project to offer a holistic approach to the field of game animation". The book comes with a free Maya rig called AZRI. Find it here. If you'd like to buy the book, please navigate to the official page.

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