• Pierre Alexandre

Norman's Island


illustration screenshot


Created by Nathan Thomas (senior animator at Industrial Light and Magic), Norman's Island "is a twenty one minute animated series created by CG animation industry leaders interested in elevating the quality and speed of children’s programming using the real-time Unity engine".

We see more and more projects outside of games using real-time engines (Star Wars : Rogue One's K2-SO was rendered in real-time for some scenes). Both Unity and Unreal Engine can now achieve convincing visuals, while decreasing drastically the rendering times compared to pre-rendered solutions. Resulting in a more flexible/iterative workflow, for a cheaper cost. . Discover the full pitch here.


. Discover many interesting animation things on Little Mountain Animation' blog here.


. And discover the official trailer down below



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